using UnityEngine;
namespace NL.Advanced
{
    public interface ICommandExcute
    {
        void Excute(NLIni ini);
        void Excute(string message, params object[] args);
    }
    public class CommandExcuter : MonoBehaviour, ICommandExcute
    {
        public void Excute(NLIni ini)
        {

        }

        public void Excute(string message, params object[] args)
        {

        }
    }
}

